![]() ![]() Typical obstacles range from buzzsaws, wrecking balls, and sprinklers to pigs that will charge at the players and knock them down. This is always faster than just dragging objects directly, but requires cooperation from the 2 characters to navigate the stretcher through the level's obstacles, as one character is holding onto each end of the stretcher. The characters have the ability to grab objects directly, or retrieve stretchers from their backpacks to load objects and Dizzies onto. The task of the players is to transport the sick to the hospital. The Stretchers takes place in a world where people got 'stunned' by a villain known as Captain Brains. The game was developed by Tarsier Studios and published by Nintendo. ![]() There are always two characters on-screen if playing solo, the player controls both avatars, in co-op, it is one avatar per player. The Stretchers is a humorous logic/arcade game, in which players take on the role of paramedics. ![]() The individual levels involve the paramedic characters rescuing Dizzies (the locals who have been incapacitated by the villain of the game) by transporting them to the ambulance and driving them back to the hospital. The environment itself is littered with boost ramps, billboards to destroy, and hoops to jump through, further encouraging the player to drive recklessly, which ties into the comedic tone of the game. The driving portions of the game are reminiscent of Crazy Taxi - the driving physics are loose, there is no penalty for driving through walls or road signs (in fact, there are in-game achievements that encourage you to do so), and eventually the ability to boost and deploy glider wings is unlocked. Gameplay in The Stretchers alternates between driving an ambulance around an overworld map made up of two large islands, and the player(s) engaging with individual levels & missions located around the overworld. ![]()
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